So, in the spirit of experimentation I made a SS shader with a strength of 2 and a brush fall off of .5 and when run through a Dispalacement shader wound up with a torus, cool. I then popped another one at the center with '1' strength and no fall off and wound up with a smooth mountain shape with a ring around it. I then ran it through the shader chain you see in the Node panel and got this. Anyone who has the preset package should be able to render this as the grass model is also from the preset package.
have FUMFUN. c&c Welcome.