Author Topic: Daddy's home! WIP (finished animation on page 8)  (Read 20775 times)

Offline Kadri

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Re: Daddy's home! WIP
« Reply #15 on: September 04, 2015, 09:14:57 PM »
...and there is no end in sight...

This looks so familiar  ;D

Online Hannes

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Re: Daddy's home! WIP
« Reply #16 on: September 08, 2015, 07:13:41 PM »
Actually I'm reworking this fantastic model of the Imperial Star Destroyer made by a guy called Ansel Hsiao who named himself Fractalsponge:
http://www.scifi3d.com/details.asp?intGenreID=10&intCatID=8&key=534
The UVW-mapping isn't really working, so I'm trying to improve it and I added some different textures.
 

Offline Oshyan

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Re: Daddy's home! WIP
« Reply #17 on: September 08, 2015, 07:36:49 PM »
Wow, what a beautiful model.

- Oshyan

Offline Matt

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Re: Daddy's home! WIP
« Reply #18 on: September 09, 2015, 12:30:41 AM »
The occlusion weight is strong with this one.
Just because milk is white doesn't mean that clouds are made of milk.

Online Hannes

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Re: Daddy's home! WIP
« Reply #19 on: September 09, 2015, 03:04:40 AM »
The occlusion weight is strong with this one.

I know, it's a bit too much.
« Last Edit: September 09, 2015, 03:08:22 AM by Hannes »

Online Hannes

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Re: Daddy's home! WIP
« Reply #20 on: September 09, 2015, 03:08:06 AM »
Wow, what a beautiful model.

- Oshyan

Yes, It's incredibly detailed. And it's free!!

Offline TheBadger

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Re: Daddy's home! WIP
« Reply #21 on: September 09, 2015, 07:17:20 AM »
Really looking forward to it Hannes!  8)
It has been eaten.

Offline DocCharly65

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Re: Daddy's home! WIP
« Reply #22 on: September 09, 2015, 08:44:31 AM »
Cool!...

but...
vader needs a dressing room...

https://en.wikipedia.org/wiki/TARDIS

 ;D ;D
« Last Edit: September 09, 2015, 08:51:48 AM by DocCharly65 »

Online Hannes

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Re: Daddy's home! WIP
« Reply #23 on: September 09, 2015, 11:51:30 AM »

but...
vader needs a dressing room...

 ;D ;D

As far as I know, he wears always the same clothes...
Darth Vader in pajamas?  ;D ;D ;D

Online Hannes

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Re: Daddy's home! WIP
« Reply #24 on: September 10, 2015, 08:55:22 PM »
A test rendering of the Imperial Star Destroyer.

Offline DocCharly65

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Re: Daddy's home! WIP
« Reply #25 on: September 11, 2015, 06:43:05 AM »
Wow, cool!

Localized clouds and light sources?  ;)

Offline Dune

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Re: Daddy's home! WIP
« Reply #26 on: September 11, 2015, 07:01:11 AM »
Terrific! Will the ship be animated as well?

Offline kaedorg

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Re: Daddy's home! WIP
« Reply #27 on: September 11, 2015, 10:21:44 AM »
At least, if SW7 is disappointing, we'll have Hannes animations  ;)

David

Online Hannes

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Re: Daddy's home! WIP
« Reply #28 on: September 11, 2015, 12:02:33 PM »
Wow, cool!

Localized clouds and light sources?  ;)

Exactly!!

Terrific! Will the ship be animated as well?

In this case I do it the same way ILM did in the seventies. The Imperial Star Destroyer stays stationary, but the camera is animated so that it looks like the ship is moving. Thus I have some kind of object motion blur although there is none in TG (yet!!!!!!). And the good thing is, I don't have to animate the lightsources (there are sixteen lightsources in the ship's hangar as well) and the localised clouds on the thrusters. It would be possible to do that, but like that it's much easier.
There will be the Lambda fighter starting off the big ship, bringing Darth Vader and the troopers to the station I already showed. I hope I can manage to animate the wings of the fighter, which are only in the "up"-position, when it has landed. Maybe I'll try the same way I did for the walking animation: using a population of the fighter (and two more for the separate side wings) with only one instance each, animating the wing movement and for the overall flying animation I'll animate the populations. I hope it will work, but I'm quite confident.

At least, if SW7 is disappointing, we'll have Hannes animations  ;)


Thanks David!! I guess my animation will be slightly shorter than SW 7. Slightly... ;)

Offline TheBadger

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Re: Daddy's home! WIP
« Reply #29 on: September 12, 2015, 03:33:52 AM »
Oh man!  8)
It has been eaten.