Zero outpt from the y part of a get function

Started by mogn, September 14, 2015, 06:24:18 AM

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mogn

In meyers cubic noise, the output from the y of the get function,
seems to be zero. Why?

Hetzen

Preview windows always operate at y=0. So in your algorithm Sine(0) = 0.

Hetzen

When using preview windows to test graphs, I often switch the z and y 'to scalars' with each other to see what the y component is doing on the z axis in the preview. Try it and see if it's doing what you want.

Tangled-Universe

This reminds me of a possible bug: try previewing a PF which has a *default* distribution shader attached to as blendshader.