Hello!
1. Is it possible to import UV textured object to terragen scene and blend it with terrain it is standing on?
2. And is there a way to apply the same shader which is used on terrain to the imported object (on top of UV texture)?
Here is the illustration of what I mean:
I was trying to import object as population and as non-population. In the 1st case it creates thousand of objects and I cannot control the number. I actually need only one object. In the 2nd case (non-population) this object imports, but it doesn't interact with the world at all.
Unfortunately, I couldn't find enough information on this topic online.