Nice, and it's a big favour to the fence as well...a nice one I'd not really noticed in the other render.
I thought that there was a scale issue with it in wide view as the objects looked out of scale/too large to be in the same scene as the mountains.
Do you work to 'real world' scale? It,when doing real world scenes, makes a big difference I find. Mr Lamppost has a package where you load one of 3 .tgd files and a grid appears at 0,0,0 with posts at the corners. Then you load your tree, barn, fence, whatever into that and scale it by the rulers on the posts and the grid on the ground...very handy. I then make not of the scale adjustment I made and put it in the objects notes in it dir. but you could add it to the objects name as well. I just keep a notepad list of trees I use a lot and objects get a readme in their dir.
Here's a link to his download page where it lives with other cool handy stuff.
http://www.mrlamppost.com/tg2/downloads/objects.htm#basic_bush_pack