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Vector Displacement Rock Tests
Vector Displacement Rock Tests
Started by RogueNZ, October 22, 2015, 04:41:07 AM
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RogueNZ
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Posts: 247
Location: New Zealand
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Re: Vector Displacement Rock Tests
#15
October 31, 2015, 01:01:17 PM
Changing the patch size does not fix it. I have two Compute terrain nodes, one after the first larger displacement, and a second at the end of the stack which is fed into the population.
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Dune
Fluent in Terragen
Posts: 20,066
Location: Netherlands
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Re: Vector Displacement Rock Tests
#16
November 01, 2015, 02:58:24 AM
Ah, it's the pop you want to change, I missed that. What if you rotate the population by X or Z? seems a bit strange, but you never know...
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