Started by Daniil, November 15, 2015, 01:49:40 PM
Quote from: blinkfrog on March 14, 2019, 03:30:54 AMQuote from: AP on March 09, 2019, 04:39:27 PMIs there going to be any feature additions and various improvements for the Fractal Procedural Erosion shader in the future?I afraid there won't be serious improvements. This shader was just experiment, and this algorithm is mostly exhausted all possibilities. I actually have other, much better procedural erosion algorithm in development (but it is freezed now), and multiple ideas of other procedural and semi-procedural erosion algorithms, but research and development of procedural erosion is quite hard and complex process which would take a lot of time, and, most likely, still won't have commercial success.Daniil
Quote from: AP on March 09, 2019, 04:39:27 PMIs there going to be any feature additions and various improvements for the Fractal Procedural Erosion shader in the future?
Quote from: Valri on February 02, 2020, 03:47:11 PMOk, maybe I missed something, but how do I open up this file for the procedural erosion? it's in a .tgp file, I've never seen this file type before.
Quote from: WAS on February 02, 2020, 05:30:59 PMQuote from: Valri on February 02, 2020, 03:47:11 PMOk, maybe I missed something, but how do I open up this file for the procedural erosion? it's in a .tgp file, I've never seen this file type before.Save it into your Program Files\Planetside Software\Terragen 4\Plugins folder, on Windows.
Quote from: blinkfrog on July 03, 2020, 02:16:34 AMHello,Here is the Procedural Erosion build, compatible with new Terragen 4.5. This version isn't compatible with Terragen 4.4.Daniil