voxels

Started by bobbystahr, December 15, 2015, 06:45:27 PM

Previous topic - Next topic

Tangled-Universe

Quote from: WASasquatch on December 18, 2015, 01:04:23 AM
Quote from: Oshyan on December 17, 2015, 10:31:06 PM
Martin made a good comparison that we used in our TG3 release info:
http://planetside.co.uk/images/terragen3/Localized_Clouds_Performance.jpg

- Oshyan

Huh, and the voxel version doesn't look too bad at all. In fact the cloud edges look cleaner. Could be undesirable in certain circumstances.

If you look for problems you'll find problems ;)

I don't think anyone will accuse you of using the voxel cache "because the edges look different".
It's a matter of tweaking your cloud with the voxel cache enabled to ensure you get the look you want?

WAS

Quote from: Tangled-Universe on December 18, 2015, 03:59:02 AM
Quote from: WASasquatch on December 18, 2015, 01:04:23 AM
Quote from: Oshyan on December 17, 2015, 10:31:06 PM
Martin made a good comparison that we used in our TG3 release info:
http://planetside.co.uk/images/terragen3/Localized_Clouds_Performance.jpg

- Oshyan

Huh, and the voxel version doesn't look too bad at all. In fact the cloud edges look cleaner. Could be undesirable in certain circumstances.

If you look for problems you'll find problems ;)

I don't think anyone will accuse you of using the voxel cache "because the edges look different".
It's a matter of tweaking your cloud with the voxel cache enabled to ensure you get the look you want?

More or less what I said. Could work in many instances, and not. I would think it would be fantastic for close up clouds on mountain peaks and whisping over rocks and ledges.

Tangled-Universe

I think we may miss each others point, but oh well :)