In the old Terragen (now Terragen Classic), the user could set up a Terragen world file, which set up the sky and atmosphere and water of the scenario. Thus I soon made a Terragen world file called underwater.tgw , which had water sand-colored so that it looked like seabed sand, and atmosphere with a dense cyan haze like the result of underwater low visibility. How could such a useful scene-setter be imitated in Terragen 3?