Terragen 3 crashes upon shader removal

Started by seber, March 01, 2016, 03:47:08 AM

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seber

Hi Planetside staff !
I have a crash on a very simple manipulation that can be reproduced systematically :
- Open the attached file
- Go to shaders
- Select Surface Layer 01
- delete it
-----> crashes systematically.
No crash if another shader was selected before.

Build version : 3.3.04.0 (64bits)
OS : windows 7 64bits

Dune


jaf

#2
I can duplicate this on win x64 IF I first enable shaders in the preview window.  Crashes (sometimes) on delete from the shader panel or node network (while the preview is updating.) Seems to crash more often if "HD" is selected on the preview.
(04Dec20) Ryzen 1800x, 970 EVO 1TB M.2 SSD, Corsair Vengeance 64GB DDR4 3200 Mem,  EVGA GeForce GTX 1080 Ti FTW3 Graphics 457.51 (04Dec20), Win 10 Pro x64, Terragen Pro 4.5.43 Frontier, BenchMark 0:10:02

Oshyan

I believe this may be fixed in 3.4. I just replicated it in 3.3 (public release), the crash occurred, but with 3.4 it does not seem to crash, at least not as easily (I haven't crashed it yet but can't say for sure it won't).

- Oshyan