The Bringer of War

Started by AP, June 08, 2016, 07:19:15 AM

Previous topic - Next topic

AP

A completely procedural Mars.

Dune

Very nice.
Completely, so also the terrain/craters?

AP

Quote from: Dune on June 08, 2016, 08:03:45 AM
Very nice.
Completely, so also the terrain/craters?

Correct. In fact, I rendered at near ground level too see what it would look like. Nothing spectacular by any stretch but was curious given the fact the there was zero consideration to what was done near ground level view.

bobbystahr

Very cool on the original and an interesting shot in any case from the ground view
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

AP

Thank you. All it is missing are some stones and sand. I could place a cirrus cloud formation in there.

Dune

The ground shot also has a nice feel, good work. Some stones would be needed indeed.

DocCharly65


AP

#7
Finished.

bobbystahr

Very good...must do another Mars someday myself.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

AP

Thank you. The Stones are not quite what I wanted, not rounded enough and lacking specific smaller details. Fake stones are always an on-going challenge.

bobbystahr

Quote from: AP on June 12, 2016, 08:29:06 PM
Thank you. The Stones are not quite what I wanted, not rounded enough and lacking specific smaller details. Fake stones are always an on-going challenge.

try these, Dune shared them in a thread I can't find now
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

AP

#11
That might just be a good start. I seem to recall that thread as well. Thank you for the file.

bobbystahr

Quote from: AP on June 12, 2016, 09:23:39 PM
That might just be a good start. I seem to recall that thread as well. Thank you for the file.

took me a while to figure out scaling but it's in the top PF that feeds to the Surface layer Displacement in the displacement tab of course, heh heh.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

AP

The effect bulges out the shape nicely overall but there are still areas that seem lacking. The usual limitations of the Fake stones shader I run into often. There are still other areas to investigate as well.