Hello everyone!
Please allow me to ask for help, I'm not so familiar with Terragen 3.4 at the time, I just updated from the old TG 0.94 version and currently start to work with it since a few weeks.
I ran into a strange problem and do not understand what I'm doing wrong here?
I transformed a few Xfrog Files from 3DsMax into nice tgo Objects and start to use these as populations for TG. Therefore I created an island scene where I use them as green stuff.
To distribute my trees and plants in the area where I want to have them planted, I use a Distribution shader with it's alltitude constraint function to tell TG where it should use the population.
A short first test rendering show's a nice distribution mask simply in black and white. I use it as my population distribution mask (so to say) to tell TG where to plant my green stuff.
As far as I understand, black means (no population is distributed in these areas) and white means (ok, you can plant my stuff here!).
But, the final render doesn't create what I actually intended to create? I mean no underwater bushes, trees and stuff?##??!!
TG renders my XFrog Greenware underwater (where the mask clearly indicates it is black???)! HELP !!!
I guess, I simple understand not where the problem is, therefore I kindly ask for help :-)
To make it more clear to you, I attached 2 screenshots and also the population test rendering with bushes and trees underwater???
Thank you for your support folks in advance!
Stormlord
http://www.dirkkipper.de/Galerie_Terragen/Terragen_2/index.php