Started by yossam, July 18, 2016, 02:29:36 pm
Quote from: Oshyan on July 19, 2016, 04:57:14 pmAlex, the reflection shader doesn't handle softness that well across bucket boundaries. So if you have any softness, it requires very high numbers of samples to resolve well. The softness values are also extremely sensitive, you want to use very low point values in general.- Oshyan
Quote from: yossam on July 20, 2016, 10:40:30 amThe preview was in non RTP mode, so for now leave it in RTP mode or don't pause your render. Correct?