Making the renderer able to utilize GPU resources essentially means a total rewrite of our render engine, which is a huge, huge task. So unfortunately it's not something we'll have working in the near future. We've made big gains with TG4 in CPU rendering, and we have some ideas for use of GPU in the future, for example it could be used for an even faster realtime preview at some point. But again converting the main render engine is a bigger challenge. We can certainly see that GPU rendering is an increasingly useful approach, so we are thinking of how we can tackle it and when...
- Oshyan