Author Topic: Conditions and Booleans  (Read 253 times)

Offline WASasquatch

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Conditions and Booleans
« on: March 25, 2018, 05:21:21 AM »
Curious question. I'm a little unsure if this is possible, is it possible to use these conditions and booleans to apply a shader or not, but pass through the original input in either case?

Was curious for using it for settings for a shader so a user wouldn't need to dive into deeper node networks.

 

anything