Author Topic: Smooth Normals?  (Read 3025 times)

Buzzzzz

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Smooth Normals?
« on: September 03, 2007, 02:21:03 PM »
Could someone please explain to this dummy just what exactly "Smooth Normals" does for objects? I really don't know.  ???

Offline dhavalmistry

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Re: Smooth Normals?
« Reply #1 on: September 03, 2007, 03:11:11 PM »
where did u find that option???
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Offline Volker Harun

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Re: Smooth Normals?
« Reply #2 on: September 03, 2007, 03:21:11 PM »
It smoothes objects, that has normals saved correctly.
This makes them look ... smooth.

Offline sjefen

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Re: Smooth Normals?
« Reply #3 on: September 03, 2007, 03:24:23 PM »
If you import a object that is smooth like for example a sphere, it will now be smooth. That didn't work before.
I remember someone posting images with imported animals. Those animals was not smooth. If they rerender the same scene with the latest version they will be.
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Harvey Birdman

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Re: Smooth Normals?
« Reply #4 on: September 03, 2007, 03:31:45 PM »
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« Last Edit: April 27, 2008, 11:31:15 AM by Harvey Birdman »

Buzzzzz

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Re: Smooth Normals?
« Reply #5 on: September 03, 2007, 04:00:31 PM »
Thanks for explaining gang. As I thought, kinda like in Bryce's object properties where you can smooth the object. This will be great for low poly, low quality objects.

Offline rcallicotte

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Re: Smooth Normals?
« Reply #6 on: September 03, 2007, 07:49:38 PM »
Thanks everyone and especially the very clear explanation from Harvey.  I too did not understand this until this very minute.  How wonderful.
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Harvey Birdman

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Re: Smooth Normals?
« Reply #7 on: September 04, 2007, 03:11:58 PM »
Glad it helped. Actually it was kind of a simplified version of what is probably going on. In all likelihood there isn't just one norm per poly, but rather one for each vertex of each poly. The general concept of what's happening is the same but the actual details get a bit more complicated than what I described.

Offline rcallicotte

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Re: Smooth Normals?
« Reply #8 on: September 04, 2007, 03:50:24 PM »
Fantastic.  This is the best way when describing the problem to someone who doesn't understand the concept.  Now I do.
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Harvey Birdman

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Re: Smooth Normals?
« Reply #9 on: September 04, 2007, 03:54:03 PM »
Cool!  :)