Started by Hannes, October 03, 2016, 09:17:09 am
Quote from: Dune on October 04, 2016, 03:23:57 amWonderful. How about lowering the patch size to get the feet not penetrating the ground?
Quote from: Matt on October 06, 2016, 02:07:27 pmHowever, his driving position would be more appropriate if he had been waiting for an oncoming car just prior to the beginning of the shot, so perhaps you could add one and then the animation would work without any changes?
Quote from: Matt on October 06, 2016, 02:11:09 pmYou could get more detail on the road and faster render times by replacing the ground with a built-in Card (not Plane), or an imported plane. I only say this because it looks like the texture is rendered with micropolygons... but maybe that's just the texture?