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Terrain imports
Terrain imports
Started by luvsmuzik, October 26, 2016, 11:22:05 AM
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luvsmuzik
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Terrain imports
October 26, 2016, 11:22:05 AM
Fiddled with importing a tiff to use as something. Had to learn scale 1:1 for wood texture.
Grid type displacement.
Second terrain import from v9 (ter) Redoing old surface layers, adding crabgrass and FSS. breakup shader on FSS
https://www.youtube.com/channel/UCG91vGR4v40efe7Wvkrq6Jw/videos
luvsmuzik
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Posts: 3,277
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Re: Terrain imports
#1
March 14, 2017, 04:48:37 PM
Still experimenting with masking...
Grid tiff as terrain brick with grass pop peaking through (which I will try to figure out the mask for distribution density)
population with a tiff mask (tulips red 4 square) sort of English or pampered garden type
population on a SSS mask with PF distribution to look like rows ( red rows)
https://www.youtube.com/channel/UCG91vGR4v40efe7Wvkrq6Jw/videos
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