Today's Doodle, Covered Bridge

Started by bobbystahr, October 28, 2016, 09:50:14 PM

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ajcgi

The old 2 buttons thing... I just had that in Arnold in Maya. Overriding the matte on a standin's shape here can only be activated by also overriding the override matte checkbox. A safety switch on a safety switch. Took me ages to remember. :D

bobbystahr

Quote from: Dune on November 03, 2016, 11:09:31 AM
There's 2 buttons to check! One in render and one in camera.

I have both clicked and the distance and aperture set and still nada Ulco. I'm going to just zoom in past those leaves and go without the DoF as I was originally. I'll figger DoF out in a 'dedicated to it' render later.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

archonforest

the aperture number should be way bigger than one. Like put 20. Just did a test with your settings and the foreground is nicely blurred.
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

bobbystahr

#18
Quote from: archonforest on November 03, 2016, 12:09:47 PM
the aperture number should be way bigger than one. Like put 20. Just did a test with your settings and the foreground is nicely blurred.

What number are you putting in the focal length? I have 950m(being the distance from the camera's axis and the start of the bridge building) and 20 aperture and still the foreground is sharply focused. In fact no matter what settings I use I can't even get the blur I got originally...dunno what's up with that.Trying another test and will post results.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

archonforest

#19
Got it. See the screenshot below.  :)


Also if your cam is showing a big emty space and no object close to the lens then the dof will be kinda invisible. So make sure you got something close to the cam.
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

archonforest

Here is the render based on the above settings.
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

bobbystahr

#21
Quote from: archonforest on November 03, 2016, 12:41:56 PM
Here is the render based on the above settings.

I'll check on the object thing but a tree ought to fairly close to the camera to get that large a leaf in the view...but worth checking as I've had zero luck so far. Thanks man....

yup, the camera is amongst the branches.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

luvsmuzik

I got this far with an elliptical blur mask. I will delete this post after you see it.

I personally liked it with the branch detail, but what do I know? LOL

archonforest

Quote from: luvsmuzik on November 03, 2016, 03:55:58 PM
I got this far with an elliptical blur mask. I will delete this post after you see it.

I personally liked it with the branch detail, but what do I know? LOL

Looks GREAT!
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

bobbystahr

Quote from: luvsmuzik on November 03, 2016, 03:55:58 PM
I got this far with an elliptical blur mask. I will delete this post after you see it.

I personally liked it with the branch detail, but what do I know? LOL

cool, you can leave it if you like...I like it with the detail myself as well but was triggered to try DoF...I'm going without it with the new and much nice bridge I'm using now.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

bobbystahr

Had to make a new scene as I think DoF likes close proximity to the ground as I used all the contra-indicated things like GISD and Fog....
and all in 38 min...would have been an over nighter on this dell.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Oshyan

Ahh, you got the DoF working! Excellent.

- Oshyan

bobbystahr

Quote from: Oshyan on November 03, 2016, 11:19:37 PM
Ahh, you got the DoF working! Excellent.

- Oshyan

It seems to work best near the "ground" where ever that is...I dropped the camera way down for this but that's not an appropriate camera position for the other image so I moved the camera a tad to exclude the foreground leaves and am gonna do a hi res of that soon. Still playing with camera positions on this castle scene.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

archonforest

Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

bobbystahr

Quote from: archonforest on November 04, 2016, 03:59:39 AM
Hey you managed! Cool! :)

yeah, but I hadda create a new scene to figure it out. Still no idea how to accomplish the original 'frame blur' idea.
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist