Quote from: Dune on November 12, 2016, 03:11:56 AM
1 and 4 look pretty interesting. I didn't know XFrog had that snow adding possibility. So how did you make #4? Is that the Blender extra?
xFrog has something called a 'REVO' object that can be manipulated to produce a kinda/sorta snowy effect (mimicking snow accumulating on branch, not just coloring the plane white). Problem is that it doesn't work for all trees.
In my image, .OBJ for trees 1 and 4 were imported into Blender , and you have to rotate the camera until they are viewed from the top. Go into edit mode and select branches in a random, scattered mode (works well for me because I am also random and scattered.
then switch to a sideways view and and move the cursor up a bit. This has the effect of expanding all the selected parts upward. At this point it's starting to look a bit like accumulating snow. Then view the tree again from the top down. Import a snow texture graphic (can be any kind of snow texture) and use Blender function 'Unwrap/ Project From view' The selected geometries will be superimposed over the snow graphic and the tree should now have accumulated snow on the branches.
Works pretty well for deciduous trees, and so-so for conifers. On the downside, the resulting files are !Yuge!. (Still working on that). But the tree will appear to have accumulations of snow and the branches will be visible from the underside.