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render clouds as alpha mask
render clouds as alpha mask
Started by zzu, November 12, 2016, 09:44:31 PM
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zzu
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Posts: 72
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render clouds as alpha mask
November 12, 2016, 09:44:31 PM
As titled, I'm still trying to learn the software, so any suggestion would be awesome. Also, my second question would be how to render out an object's shadow only? Guess all have to do with render passes . Thank you for your response.
Oshyan
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Location: Outland, CA, USA
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Re: render clouds as alpha mask
#1
November 15, 2016, 04:46:48 PM
Yes, all have to do with Render Passes. Please reference documentation here:
http://planetside.co.uk/wiki/index.php?title=Render_Layers_and_Render_Elements
To render only the shadow of an object you would open the object's settings, go to the Rendering tab, then change "Render" from "Visible" to "Invisible", but keep Cast Shadows checked.
- Oshyan
KyL
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Re: render clouds as alpha mask
#2
November 15, 2016, 05:43:00 PM
Don't forget you can use the wonderful shadow catcher shader!
If you have several objects you can put them in a group and have the group invisible to camera in the render layer settings.
There is a similar topic here:
http://www.planetside.co.uk/forums/index.php/topic,22424.0.html
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