Can someone tell me why this is happening ?

Started by pclavett, November 21, 2016, 08:53:40 am

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I have recently acquired a model of the Enterprise-D from Star Trek and this in .obj format.
When I import it and view it in the preview.....all is fine but the render turns into mush !
All the materials seem to be well assigned and I am at my wits end as to resolve this !
Can someone tell me if he has dealt with this and is there a quick fix.
The first picture is a screen capture of the preview, the second, the render itself !
Thanks !


I had a similar recently. When my camera was close to the model it came out like yours and even worst. When I zoomed out meaning put the cam way back it suddenly rendered okay. Not sure if this will help you though but maybe...
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd


Do you have displacement on the object? If so try without it.


2 things: check the Normals, and check the Opacity maps. You may need to recalculate normals in another program (e.g. Poseray). You may need to reassign Opacity maps properly. Also try enabling/disabling "Unpremultiply" on translucency (Images tab of the Default Shader).

- Oshyan