Disabled image map still loads texture

Started by KyL, November 14, 2016, 06:35:55 PM

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Hey, I noticed that a while ago and I am having trouble with this again.

When you load an object but disable the node, the geometry is not loaded. However when you disable an image map node, the texture is still loaded into memory. Any reason why the behaviors are different?



We definitely need to look at some of this kind of behavior and we will do so in the future.

- Oshyan