Verical fov different with RTP

Started by Kadri, December 27, 2016, 07:08:33 PM

Previous topic - Next topic

Kadri


When you use an image aspect ratio different then 1 to 1 the preview with and without RTP rendering is different.
The image renders like without RTP if i remember correctly. Is this a bug?

Terragen 4 64 bit 4.0.04, Windows 10.

Dune

I never encountered (or noticed) this actually. Are you sure? So if you use a vertical FOV the preview is different from the render? Must check it out.

Kadri

Quote from: Dune on December 28, 2016, 02:47:12 AM
I never encountered (or noticed) this actually. Are you sure? So if you use a vertical FOV the preview is different from the render? Must check it out.

Just to be sure i had a look ones more with a default scene Ulco.
There is certainly a difference as i said above.
The render looks different then the RTP preview (it looks like without the RTP preview).

Oshyan

This is probably due to use of Vertical FoV in the Camera node settings. Is that enabled? If so this is a known limitation.

- Oshyan

Kadri

Quote from: Oshyan on January 02, 2017, 01:04:44 AM
This is probably due to use of Vertical FoV in the Camera node settings. Is that enabled? If so this is a known limitation.

- Oshyan

Yes. Nothing new then. Thanks Oshyan.