Started by luvsmuzik, January 04, 2017, 12:45:24 pm
Quote from: luvsmuzik on March 06, 2017, 08:41:53 amThanks Doc Charly and Dune!Trying a couple of things while retaining the orginal version as well.In the first image above I put the sand highlights in post render, using a layer for the highlights with opacity reduced to about 30%. So then I am thinking why can't I apply that as an image map on a surface layer? So I tried it. I used a til-able water texture that I colorized to a sandy gold. (Leaving it blue was a real mess) I must say I am okay with it, but still experimenting. It is on the same layer as my FSS and now they are too dark. I don't know how to adjust that. My next endeavor I am going to try to apply the foam clip to see what that does, as all I really want is a lighter voroni pattern bouncing on the sand, similar to the clouds above.Some samples shown.
Quote from: luvsmuzik on March 06, 2017, 10:58:06 amDone and done. Thanks bobby! I think my paint program does this too, I used to make a little water (groan) back in the day as well. Edit: put the FSS on a new layer, now have them back!
Quote from: bobbystahr on March 06, 2017, 05:57:21 pmAgree, the effect is striking. Did you vary size on the ferns?...looks a bit planted all at the same time.