My entry into the Rendo Winter contest. (didn't win anything but did work out a few new techniques to make this).
Background trees and saplings are xFrog, heavily modified in Blender.
Church, bridge and foreground objects created in Blender and textured in Crazybump.
Most animals were low-poly objects found on the web, with extra texturing via Crazybump.
The horse actually was a low-poly, broken-down nag with huge feet (don't know what the point of that was) that looked more like a donkey, and had to be re-sculpted in Blender.