OK, object files do not have the rigging after been converted from fbx, it seems.
I guess you`d have to pose the fbx and then bake the point position before converting to an object.
@bobbystahr I don`t know Daz3D but I noticed that there are literally tons of tutorials on U-tube available for the software.
With a little digging you should find something about how to pose the figurine.
cheers, Klaus