New render

Started by archonforest, March 10, 2017, 07:15:23 AM

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bobbystahr

Quote from: Dune on March 12, 2017, 12:00:35 PM
@Archonforest: that's way better! Now add some tiny bump to the deer! Or a proper bumpmap. He's a bit smooth.


I quite agree and like where this is going...worth the effort.....if you have Photoshop nvidia makes a FREE Normals plugin that makes acceptable maps for displacements

https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

Oshyan

I don't think there's any great trick to it Ulco. Using Photoshop's Lens Blur filter you just adjust the Blur Focal Distance and you should see it shift, and at certain settings you ought to see front defocus+back defocus and a middleground in focus...

- Oshyan

Dune

Thanks, Oshyan, I'll have another look. Would be perfect if that works smoothly.

archonforest

Got a map for the deer. It looks better for sure. ;)
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Amiga 1200 8Mb ram, 8Gb ssd

DocCharly65

#19
Oh! Much better now!

But what is that on the deers back looking like a towel?

archonforest

Quote from: DocCharly65 on March 13, 2017, 04:57:32 AM
Oh! Much better now!

But what ist that on the deers back looking like a towel?

It is a towel. Since it is a hot summer day....he can wipe... ;D

I guess re-render again... >:(
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

DocCharly65

Before you invest rendertime perhaps you'd like to check what it is?
Perhaps only a cropped render first.

Looks a bit like a not matching texture map...

archonforest

Quote from: DocCharly65 on March 13, 2017, 05:09:22 AM
Before you invest rendertime perhaps you'd like to check what it is?
Perhaps only a cropped render first.

Looks a bit like a not matching texture map...

Fortunately render time is not a problem since rendering with details 0.1. That spot actually a very unfortunate shadow/sun f...up. When I moved the camera it looks natural though. Anyway here is the fixed one. I fixed it in PS and not TG for now.
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

DocCharly65

That's it now!  :)
Now you get the "big LIKE"  :)

archonforest

Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

bobbystahr

Well done Atilla...good call on the last 'fix'....
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

archonforest

Quote from: bobbystahr on March 13, 2017, 10:53:48 AM
Well done Atilla...good call on the last 'fix'....

Thx bobby. Yeah looks better for sure. Thx for all who pointed out all my errors 8)
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

Dune

Wonderful final! Hey, but how about your train ideas?

bobbystahr

Yeah, what happened with that train stuff, was getting interesting...
something borrowed,
something Blue.
Ring out the Old.
Bring in the New
Bobby Stahr, Paracosmologist

archonforest

Thx Dune. :)

Yeah the train ideas are still up....the only reason I got nothing done so far as I realized that I would need some train cars after the engine and so far I found nothing on the net. Really. Thus the project stopped temporarily. If anyone saw some free modern looking train cars on the net pls give me the link.
Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd