PRE:
I am new on Terragen so please bear with me 
So I am trying to populate my scene with multiple objects (.obj) and I was wondering why after instancing one  object multiple times, all the other instanced objects don't show up.
I am recreating a snow-valley  and I have 
3 levels of trees, indeed on a different altitude;
Green on the bottom, brown in the middle and snowy on the top.. so I thought having a total of N instances and sharing 3 different distribution shaders would work. 
OBJ LIST
{
   4 Green Pinetrees [small, medium, big, huge]
   4 Brown Pinetrees [small, medium, big, huge]
   4 Snowy Pinetrees [small, medium, big, huge]
}
To make it more clear, there's a picture of my node editor! 

The only thing that shows up in my render is the one circled in green, so just one instance of one single tree..
I've pressed 
 [Populate Now] and 
 [Random Seed] on each single one thinking that the trees were actually overlapping but nothing changed.
Any help would be super appreciated!