This is really a cool project so far!
The look you are going for is definitely in this.
Still, I have some minor remarks about a few things I pick up when looking at the pictures, if you don`t mind
And it really makes a difference if these pics are meant as stills or part of a animation. In an animation what I
observe might not be noticable at all.
@GPyrs:
- In general on my computerscreen(s) objects very often look composited, because they stand out so
sharp against the landscape. But this could be simply my monitor(s) representation.
- The pathway looks a little bit too procedural and repetitive for my taste. Shadows of the palm trees
in parallel to the ground structure makes this more obvious for me. But that is a minor thing.
- The shadow of the pyramid really jumps at me, so to speak.Those triangle shapes really cut through
the background. Even though I am sure it should be physically correct I for one would try to lighten it up a bit.
In this version "Giza hazy_ cam 2 2m low-test-15.jpg" the pyramid looks less prominent in the background.
@GPyrs-cam up 1
- The crop...is that what you wanted or just a glitch? The cut off peak of the pyramid?
- What I wrote about the shadow of pyramids above.
- The camera position here reveals the repetitive use of objects. It looks a bit like "created" chaos,
not really "random". Cattle and bend palm tree, mainly. Any chance you could use more variations of the those?
More variation in the direction of the bend, perhaps. Different states of degredation of the cattle would be a plus,
I think (for the final product).
- The houses should reflect the demise of the village a little bit more. They look pretty perfect in shape to me.
- The field could benefit from an area which has no vegetation left at all. Like the dusty ground of the pathways.
This could be an area where the cattle has been standing together closely and trampled down every last bit of grass.
They stick together closely in times of drought and starvation.
That`s it...other than that very interesting to watch.
cheers, Klaus