Hello world !
As I said on another post, I'm working on a new image, and I would like to make a large view from the top of a pillar with a depth of view very large (to see the horizon in fact) and having details from near.
But there is the haze, I let you check the image linked...
On the first image, I would like to see the texture on the mountains right in front of the camera
the second image show the textures, quite basic yet...
It is just the basic atmosphere of the planet, but even with the settings of the different hazes low, it's still impossible to even see the shaders of the mountains right in front of the camera, apparently due to the haze?
I tried to change all the setting one by one, then combined, light, atmosphere, but without success...
Is there a magic trick to make that all appear?
Thank's by advance
zepeu
I have to admit that the place is quite large, but anyway...