Hello All.
Would anyone know the answer to this?
I have two mountains created in WM that have separate erosion masks, to be used as a masking layer in Terragen on the imported height fields.
I have a basic rocky Shader covering the ground, I import the first height field and give the mountain a snowy appearance, then use the erosion mask to allow the rocky Shader underneath to show through towards the top of the mountain.
However, when I import the second height field and apply its mask in a similar fashion, the first mountain gets covered by the snowy layer of the second mountain.
How do I achieve multiple masked areas in a single scene?
Thanks.