Hi all,
I'd like to render some data with FBX camera tracked by NUKE.
I've been looking for tutorials or tips for this but I can't find any.
Does anybody know how to do this?
Also, is it possible to operate "manipulator" to change the position or rotation of the whole FBX camera?
For instance, as with Maya, you can scale it, move it and rotate it by operating the parent once you make a group of it.
I managed to move FBX camera to some spots I wanted by using "import offset", but it doesn't rotate.
As I'm working on a project where I composit the rendered data and person, it needs serious adjustment...
I appreciate your help!
Thanks,
Atsumi