Scattered around...

Started by N-drju, June 19, 2017, 02:22:24 AM

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N-drju

I was wondering... Is it possible to create a population and then move all the instances away from it's boundaries? Then save it as a population cache and reload it, hoping that all instances are indeed out of the area?

I just need to put sets of identical buildings around an area and prefer to do it "procedurally" to save up some memory. Then, move everything to the desired spots.
"This year - a factory of semiconductors. Next year - a factory of whole conductors!"

Dune

Edit is your friend. I did that in the museum city as well. Pop buildings, and move each to right place.

N-drju

Thanks. That's what I thought too. Good news. Just wanted to make myself sure.
"This year - a factory of semiconductors. Next year - a factory of whole conductors!"