Thanks Klaus, but when you go to a low camera angle it's there again.
@Oshyan, thanks but I upped every GI, padding, etc. setting I could think of already. When I upped the blur radius it smoothed it out much like turning off GISD, but the weird darker saturation of the farther pyramid and lighting on the big one was still there. Matt told me this is a bug, worked on it, sent me a new build to test. So I will install today and try it out.