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Halo Render 1
Halo Render 1
Started by zionner, September 16, 2007, 04:53:04 PM
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zionner
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Posts: 486
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Halo Render 1
September 16, 2007, 04:53:04 PM
Hi everyone
As you will know if you read the post about it a while ago...I am working on some pictures to celebrate the release of Halo 3 a Week on Tuesday/Wednesday depending where you live..
Now The Large Capital Ship still needs some work, but The Pelicans in this Picture are finished, Enjoy!
Comments Welcome
thanks
Zionner
Will
1k+ Member
Posts: 2,282
For the easily entertained!
Location: USA
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Re: Halo Render 1
#1
September 16, 2007, 04:57:29 PM
Last Edit
: September 16, 2007, 05:25:52 PM by Will
Looks good, I would lower the haze in the atmo a little more though. keep it up!
The world is round... so you have to use spherical projection.
zionner
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Posts: 486
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Re: Halo Render 1
#2
September 16, 2007, 04:59:48 PM
Thanks,
I noticed that It was lacking in haze in a few ways..So im trying to correct it in a HDR Program I just downloaded,
Also, Any Thoughts for diffrent renders from anyone, halo related lol
rcallicotte
1k+ Member
Posts: 9,541
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Re: Halo Render 1
#3
September 16, 2007, 06:03:10 PM
Nice. Cool idea.
So this is Disney World. Can we live here?
dhavalmistry
1k+ Member
Posts: 2,478
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Re: Halo Render 1
#4
September 16, 2007, 08:06:28 PM
maybe some postwork on engine exhaust would give the image more depth
"His blood-terragen level is 99.99%...he is definitely drunk on Terragen!"
zionner
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Posts: 486
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Re: Halo Render 1
#5
September 17, 2007, 05:18:43 AM
Thanks Guys
dhavalmistry: I would like to add Somesort of Heat distortion around the engine, and even adding flames in would add a large amount of depth...The Problem with that is right now I dont have access to anything that i could use to do this,
Thanks
Zionner
Will
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Posts: 2,282
For the easily entertained!
Location: USA
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Re: Halo Render 1
#6
September 17, 2007, 05:30:02 AM
Gimp or PS could probably do it.
The world is round... so you have to use spherical projection.
zionner
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Posts: 486
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Re: Halo Render 1
#7
September 17, 2007, 05:41:27 AM
I'll Have a look about and see if i can find a way to do it
Will
1k+ Member
Posts: 2,282
For the easily entertained!
Location: USA
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Re: Halo Render 1
#8
September 17, 2007, 05:53:27 AM
Last Edit
: September 17, 2007, 06:03:50 AM by Will
Added some plasma flames.
yea there kinda lame I know, but I thought I would give ti a shot.
The world is round... so you have to use spherical projection.
zionner
Member+
Posts: 486
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Re: Halo Render 1
#9
September 17, 2007, 06:02:35 AM
Nice!, What Did you use for that? Photoshop?
Will
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Posts: 2,282
For the easily entertained!
Location: USA
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Re: Halo Render 1
#10
September 17, 2007, 06:03:13 AM
yea, a simple brush and the smudge tool
The world is round... so you have to use spherical projection.
zionner
Member+
Posts: 486
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Re: Halo Render 1
#11
September 17, 2007, 06:08:00 AM
Nice, Now if only i could afford Photoshop :/
Do you know any others that could do what im looking for? (Heat distortion)
Will
1k+ Member
Posts: 2,282
For the easily entertained!
Location: USA
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Re: Halo Render 1
#12
September 17, 2007, 06:11:15 AM
you could do it in Gimp I think
http://www.gimp.org/
not sure if it has a smudge tool but some careful drawing an a blur brush would work, then just blur behind the flame for effect.
The world is round... so you have to use spherical projection.
zionner
Member+
Posts: 486
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Re: Halo Render 1
#13
September 17, 2007, 06:24:23 AM
Thanks Will, I''m trying it out now
Oshyan
Former Staff
Posts: 13,674
Holy snagging ducks!
Location: Outland, CA, USA
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Re: Halo Render 1
#14
September 19, 2007, 02:19:22 PM
Try
Paint.net
or
Photofiltre
, both free.
- Oshyan
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