If you look down on water, could there be any of these under the water surface? I always use a minimum altitude (water level) for reflections on river banks to avoid the pinpricks of light on stones in deep water, as I think they shouldn't be there. With sloping rivers altitude can't be used, so I have a problem. In fact, perhaps it would be good to have (a switch in) the water shader blocking any highlights....
What do you guys (and girls) think?