Hello.
I have a scene with clouds. I love the clouds and their position on the left. I hate the clouds on the right. If I could just mask out the right-hand clouds life would be beautiful.
Is there a way to make a huge cube object act as a mask on the right side of the scene, so that no clouds within the cube render? Or perhaps a plane that separates left from right in the scene, and no clouds to the right of the plane renders?
Even a gradient mask with white on the left and black on the right would work, but can't find a way to assign such a gradient to the clouds, that is perpendicular to the camera view normal.
Would be nice to have a simple lasso tool that can tell the camera to not render something within the lasso.
At any rate, I have been trying to find a combo of shaders to make this work, and cannot find such a combination. I'll keep searching in the meantime.