Started by René, September 01, 2017, 06:20:52 AM
Quote from: Tangled-Universe on September 03, 2017, 04:49:00 PMI feel with you Rene, sometimes it's difficult to predict what happens at higher resolutions.If you see discrepancies with cloud v3 between the preview and the render then usually setting ray march quality to 0.5 gives much more accurate previews.You have already pointed out what you'd like to improve, so I'm curious where you're taking this.I'd like to add to it that I usually prefer some "breathing space" in compositions, so in this case a slightly wider camera angle so that the top of the cliff isn't cut off.Looking forward to see your next iteration!Cheers,Martin
Quote from: Dune on September 01, 2017, 11:30:50 AMEcho Kadri. One or two places may need some work indeed (there's also some small spikes on the left side, but that's nitpicking), perhaps some warp to break the vertical very straight areas. I like the sand structure, btw. Anyway, great work, René.