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reflecting background with image shader in lake object?
reflecting background with image shader in lake object?
Started by kmac, October 17, 2017, 01:54:14 PM
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kmac
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Posts: 10
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reflecting background with image shader in lake object?
October 17, 2017, 01:54:14 PM
This seems to not reflect in the water object?
a simple shader with a constant colour does reflect - but the image shader does not - also tried a default shader with the image piped in and that doesn't seem to reflect either?
terragen 4.0.04
Dune
Fluent in Terragen
Posts: 19,850
Location: Netherlands
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Re: reflecting background with image shader in lake object?
#1
October 18, 2017, 02:20:51 AM
Can you post a tgd or a screendump of what you're doing, and tell us what you're after?
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Hannes
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Posts: 6,641
Location: Germany
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Re: reflecting background with image shader in lake object?
#2
October 18, 2017, 03:16:22 AM
Indeed, I'm not quite sure as well what you tried to achieve.
However I did a test with the internal card object, assigned an image map shader to it and placed it above a water surface. It reflects.
kmac
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Re: reflecting background with image shader in lake object?
#3
October 18, 2017, 03:06:16 PM
basically i want a spherical map on my "background" object to reflect into the water..
kmac
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Re: reflecting background with image shader in lake object?
#4
October 18, 2017, 05:09:28 PM
ok, so looks like a luminosity issue..
sorted - it was just too dark
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reflecting background with image shader in lake object?
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