Hey guys i need some help :/
im really tryin to learn this since a while now, i've tried almost anything i can think of but always with some huge issues.
Im trying to get some Cliff dents that end up on a shoreline, i dont know how to create this shape, and i dont like random stuff which i dont have control.
I tried in Gaea while its easy to get the shape, when i export the heightmap in Terragen, the lateral sides always get screwed up because Heightmap are limited by resolution and also they dont work well on lateral displacement.
Tried doing the same with a photosho mask, but hit the same wall about resolution and a good looking terrain.
Now i just want to make it all procedural whitin terragen but im really stuck.
Im trying to combine many simple shapes but the result is horrible. How do people actually create something like this?
im taking about the shape, not the shaders, i will bother with that later.
Just having a really rough time using simple shader which basically is too limited for me into creating custom shapes.
here is a random image of something i would like to create procedurally