Author Topic: Hetzen Cobblestone Variant  (Read 216 times)

Offline WASasquatch

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Hetzen Cobblestone Variant
« on: October 12, 2018, 10:47:21 PM »
Working on a variant of Hetzen's Cobble function. Think it may be done.
« Last Edit: October 12, 2018, 10:52:49 PM by WASasquatch »
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Offline luvsmuzik

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Re: Hetzen Cobblestone Variant
« Reply #1 on: October 13, 2018, 12:21:10 AM »
Really like this! :)

Online Dune

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Re: Hetzen Cobblestone Variant
« Reply #2 on: October 13, 2018, 05:40:10 AM »
Looking good. But they seem slightly hollow. I'd say they should have been worn quite smooth on the top and sides, but haven't looked at real references.

I did just now...
« Last Edit: October 13, 2018, 05:42:41 AM by Dune »

Offline WASasquatch

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Re: Hetzen Cobblestone Variant
« Reply #3 on: October 13, 2018, 06:12:05 AM »
That would just be artistic preference with the Cobble Face Flatness Depressions layer for a chiseled concave faced brick. I did this cause it already had a concave arris to compliment it's deep verdiept grout and I hadn't seen it done often, in fact they usually do convex (outward) faces.

I figured for the construction of a road, this would prevent wagon wheels from slipping into the grout grooves (especially in the event of separation/fractures) which would wear the wheels. Just thinking constructively.
« Last Edit: October 13, 2018, 06:14:36 AM by WASasquatch »
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Offline cyphyr

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Re: Hetzen Cobblestone Variant
« Reply #4 on: October 13, 2018, 07:54:12 AM »
Very good ... now if only there was a way of varying their size by 10% to 20% or so :)
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Offline WASasquatch

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Re: Hetzen Cobblestone Variant
« Reply #5 on: October 13, 2018, 08:08:39 AM »
Very good ... now if only there was a way of varying their size by 10% to 20% or so :)

Yeah I'd have no clue how to go about that haha. From what I gather this only takes two axis and creates squares and repeats them. Closest I'd imagine is a larger smoother PF scale for the base function warper, to warp the base shapes before applying stretching. This would also change the axis of the grouts though.

Added an example. Notice some stones are about 10% smaller on width or height, but also clearly warped, but that's not always bad.

This is where a Pinch Warp shader would come in handy, as the smooth perlin lines on Z axis would pinch bricks together smoothly making them smaller sizes on X axis, and repeated for Z.
« Last Edit: October 13, 2018, 08:37:32 AM by WASasquatch »
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Offline archonforest

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Re: Hetzen Cobblestone Variant
« Reply #6 on: October 13, 2018, 05:21:01 PM »
getting there, getting there...very cool project!

Offline DocCharly65

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Re: Hetzen Cobblestone Variant
« Reply #7 on: October 15, 2018, 02:29:24 PM »
I like this project. And the versions 10-11 are my vaforites so far. Good luck with getting rid of the hollow effect!