Sorry, should have tested this orginally, but only just fired up a render outputting some Render Elements.
If rendering to OpenExr and selecting 32 bit, the Render Elements don't render at the selected bit depth - well most of them;
tgRgb, tgAlpha(!) and tgSurfDepth render at 32 bit and the rest at 16 bit - would have expected if you select a bit depth for the format then all Elements should render at that depth?
This happens in both Render All to Disk and Render Sequence.
Would be great if they all set to the same bit depth or even something like this?
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