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Cloud v3 seam between render tiles?
Cloud v3 seam between render tiles?
Started by Arnold, March 22, 2018, 04:28:44 AM
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Arnold
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Posts: 10
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Re: Cloud v3 seam between render tiles?
#15
April 23, 2018, 07:08:51 PM
For stars, I find it much more effective to simply map a texture on a skydome, that fixes everything, and gives much more freedom.
Kadri
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Re: Cloud v3 seam between render tiles?
#16
April 23, 2018, 07:26:49 PM
Last Edit
: April 25, 2018, 08:16:09 AM by Kadri
Yes but if you need 3D motion-animation it gets harder.
Haven't tried stars on a Plane-card object with opacity. Could work better too.
https://www.artstation.com/kadri
https://www.youtube.com/channel/UCy2ZApVNBw4xuvy6h0LHmiw
WAS
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Re: Cloud v3 seam between render tiles?
#17
April 25, 2018, 04:13:53 AM
You also can't populate them inside a cloud in random volumetric positions.
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Cloud v3 seam between render tiles?
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