Triad 3

Started by RichTwo, November 12, 2019, 10:27:16 pm

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RichTwo

November 12, 2019, 10:27:16 pm Last Edit: November 12, 2019, 10:33:21 pm by RichTwo Reason: New image
Once again, fooling with atmo effects along with some terrain testing.  I'm not too ga-ga over the shadowed foreground, but it's due to the haze / fog layering in some way I think.  But the distance is all right.18.jpg
You don't need a weatherman to know which way the wind blows...

Dune

Very nice, and crisp.

DocCharly65

I just like this view!

RichTwo

On that first image, I realized I had somehow disabled the Light surfaces option for the main sunlight.  So any perceived lighting would emanate from enviro and a reflective shader.  So maybe sort of good for that lighting angle only.  So still fooling with atmo and terrain.

Those dark clouds are an attempt to recreate the ones I could routinely get with TG Classic.  Not really easy to do, but I'm kind of there.
You don't need a weatherman to know which way the wind blows...

Oshyan

Love 21, that's good stuff!

- Oshyan

DocCharly65

All are good stuff! I like 14 most then 21 but all are great!

luvsmuzik

Superb stuff!  I too miss the ability to create and save those classic atmospheres. I suppose one should start a reference file for one's self, ha ha.