Yes, that. Working on the default terrain, a few hundred meters above ground, it flicked me up to 10,000 km, looking down. As soon as I applied tilt, I no longer knew at what angle I was viewing the world. I added a cube and made it purple, then selected to center my pov on it, or so I thought, because as soon as I applied a little drop and tilt, I lost it. If it's centered, shouldn't it remain in view? I'm not sure how to compensate, how to locate the cube, because I don't know my angle of view. Centering on the cube seems to force me into an arbitrary pov and height.