Author Topic: On the Rocks  (Read 298 times)

Offline luvsmuzik

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    • luvsmuzik 1995
On the Rocks
« on: March 20, 2018, 03:31:30 PM »
Using a clip file made from a fake stone merge pyramid (what would you call it?) found in many shared tgd files....mhaze  I had to fix one large stone as either I or someone had the PF displace in input rather than child of surface layer. This caused the stone to explode when in input, but settled it down nicely as a child. Probably me as I do tend to play switcheroo now and then.  :D

Terrain is an experiment perlin mix2, noise  Fiddling with displacement offset and buoyancy (and just other stuff in general :))
No strata involved yet.
Render time 6 minutes MPD 0.3. AA 3

Offline luvsmuzik

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    • luvsmuzik 1995
Re: On the Rocks
« Reply #1 on: March 21, 2018, 02:00:05 AM »
Messing with displacement offset in terrain fractal and added weak strata outcrops displacement.

High cirrus cloud layer
« Last Edit: March 21, 2018, 03:06:13 AM by luvsmuzik »

 

anything