Author Topic: Going back to the drawing board  (Read 1084 times)

Offline Matt

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Going back to the drawing board
« on: April 01, 2018, 09:34:15 AM »
Because, well, 3D software is complicated.
« Last Edit: April 01, 2018, 09:36:30 AM by Matt »
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Online mhaze

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Re: Going back to the drawing board
« Reply #1 on: April 01, 2018, 10:03:58 AM »
This would be a great way to start a work! I spend a huge amount of time trying to recreate ideas in TG, drawing them like this would be brilliant!

Online N-drju

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Re: Going back to the drawing board
« Reply #2 on: April 01, 2018, 11:52:25 AM »
Hahahah!

Couldn't agree more. Matt, I've been toying with this idea for a long time - first, physically draw what I want and only then recreate it in a project. If only I could draw... ::)

I think you will agree with me, that we have more vivid and flexible imaginations than people with no artistic thought whatsoever. Nonetheless, it is sometimes tough to actually flesh out these ideas when you open your CG program. A reference frame of some sort can really help.
"When dictatorship is a fact, revolution becomes a right."

Offline Dune

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Re: Going back to the drawing board
« Reply #3 on: April 01, 2018, 04:06:19 PM »
 ;D

Offline WASasquatch

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Re: Going back to the drawing board
« Reply #4 on: April 03, 2018, 12:49:06 AM »
I thought "Why isn't this headlining news!?"

This would be amazing, and the crazy thing is it's not really impossible if you think of lines on a grayscale basis for depth, and said lines being the peaks, you could theoretically create a software which renders a terrain to the peaks to export as a heightmap.
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Online N-drju

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Re: Going back to the drawing board
« Reply #5 on: April 03, 2018, 06:04:26 AM »
...you could theoretically create a software which renders a terrain to the peaks to export as a heightmap.

I mean, it could no doubt help to create some of these more complicated features, like blocky rock walls or overhang strata.
"When dictatorship is a fact, revolution becomes a right."

Offline WASasquatch

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Re: Going back to the drawing board
« Reply #6 on: April 03, 2018, 07:50:08 AM »
...you could theoretically create a software which renders a terrain to the peaks to export as a heightmap.

I mean, it could no doubt help to create some of these more complicated features, like blocky rock walls or overhang strata.

That may be going much more complex than just a Z-dep peak setup based on distance. Peaks as in like you see in yoiur preview of a PF. Those would be the lines you create at different depths (distances). It would stich in and terrace/smooth the land depending on "Terrain" settings. Think of how a DoF map works in image processing or 3D, but translating to how far the peak is out. You're just drawing it's peak on the Y axis at whatever depth.
Art can be a window into the soul

Offline Dune

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Re: Going back to the drawing board
« Reply #7 on: April 03, 2018, 08:40:58 AM »
You can project your outlines (white/grey/black hills) by render cam and just add a displacement shader, easy as pie  ;)

Offline bobbystahr

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Re: Going back to the drawing board
« Reply #8 on: April 05, 2018, 03:22:43 PM »
Wow, did my income taxes yesterday and it's looking seriously like it's time to upgrade my maintenance with this coming from Matt...
If Matt can do this now it's not long for the rest of us....this must be part of the "new terrain modeling approach" hinted at in a previous thread, again Wow
EDIT
that post was January 18, 2018, 02:47:37 PM  in announcements
« Last Edit: April 05, 2018, 03:54:15 PM by bobbystahr »
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Offline bobbystahr

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Re: Going back to the drawing board
« Reply #9 on: April 05, 2018, 03:41:45 PM »
You can project your outlines (white/grey/black hills) by render cam and just add a displacement shader, easy as pie  ;)

Very smart Ulco...
something borrowed,
something Blue.
Ring out the Old.
Bring in the New

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Offline ajcgi

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Re: Going back to the drawing board
« Reply #10 on: April 05, 2018, 03:53:04 PM »
Pretty sure I see a make awesome button and a spaghetti tree in there too.

Offline Dune

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Re: Going back to the drawing board
« Reply #11 on: April 05, 2018, 04:13:08 PM »
 ;D

Offline Matt

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Re: Going back to the drawing board
« Reply #12 on: April 06, 2018, 12:31:10 AM »
Pretty sure I see a make awesome button and a spaghetti tree in there too.

I'm glad you think so. It'll make my job a little easier :)

Matt
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Offline Seth

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Re: Going back to the drawing board
« Reply #13 on: May 02, 2018, 12:45:11 PM »
That makes me think about that : [ Invalid YouTube link ]

Offline blinkfrog

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Re: Going back to the drawing board
« Reply #14 on: June 26, 2018, 05:21:54 PM »
Because, well, 3D software is complicated.
This is VERY cool (both idea and images).

 

anything