As Mark Twain said: the report of my death was an exaggeration ;)

Started by DocCharly65, April 20, 2018, 04:00:39 AM

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archonforest

Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

DocCharly65

Thank you my friends, nice to know if I can produce some smiles on some faces.

Still much work.
Meanwhile I tested the video with some friends too and the decision is almost done: The baby talk will be left out except the klingons scene.
Most of the subtitles will be exchanged by a real narrator. Unfortunately my english isn't better as a google translater could be. But for these experiments I hope it will work ;)
Anyway sound and music is a seperate working process. A friend told me the "mucical idea" works e.g. very good in the Valkyrie Scene. I only shoud add some background machine hammering sound effects.

At the moment I am rendering many Drydock scenes new because of all the changes I made with the Enterprise and the new Galactica model. If you look close you will see, that many scenes are very short cut to avoid to show the variation between old and new look.
Also in the next months I'll be busy with the missing Kansas witch. This is a bigger job with the parts "appearing, threatening you (or the cameraman), walking while her face get rotted and cows die by the wayside. Last but not least the container of the serenity hitting the witch...

The witch's appear is already in the pipeline.
Here just the comparison:
Old experiment (one year ago)
https://1drv.ms/v/s!AvEpmvBUHi6qgp00rOgtxYYk2KF4hg


New experiment (Only Terragen 3D Preview)
https://1drv.ms/v/s!AvEpmvBUHi6qgqEnZsb9FOxXcUjiUw

New experiment (cropped and minimum of resolution and AA quality)
https://1drv.ms/v/s!AvEpmvBUHi6qgqEodYbegUpcNHmqEA

Because of the quite thick and foggy atmosphere the rendertimes are high. So it will last some time until I can finish this scene.


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...and then there will be part 2 one day with the adventures of the robots
...then part 3 with Silent hill and the big show down.

Dune

Holy cow, that's terrific again!

Btw. a google translator could actually work really funny.

archonforest

Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd

Oshyan

Even this "preview" version is a really incredible achievement in my view. You have accomplished what many amateur film-makers aspire to (a 20+ minute short), full of humor, subtle jokes, and some beautiful visuals, great camera moves, and more... And you have done all of it with software that doesn't have built-in character animation tools, and is made primarily for environment rendering. Amazing work!

- Oshyan

Hannes



DocCharly65

Time for a little update :)

The renderjob of the apearing witch in "Kansas" is finished and I am satisfied so far ... I hae to after so long renders ;)

https://1drv.ms/v/s!AvEpmvBUHi6qgqEzhk3-Jji6Fz8r9A

In general it's an easy principle: Two atmospheres blended from one to the other via an animated merge shader.
The "Countess" rigged and animated in Blender and exported into a sequence of objects.
Before importing into Terragen sequentially it's important to "clean" all obj and mtl files to avoid errors. That works ok with the batch function of PoseRay.
The rotation and scaling of the witch is done in Terragen. Her textures are mixed with an animated merge shader for each object part.
Also important: If you want to let an object appear in a scene, never scale it to 0.0.0 in the beginning - that causes a division by zero error. Just set the size to 0.00001 or something like that -- makes it invisible enough :)


The next already running project is a kind of "face morphing" of the witch while she passes by dying falling cows...
The change of the face within 100-150 frames is quite a laborious process, because to check the detailled look I must render in high AA and Detail level. I do that in a cropped window but it's still a high effort.

In the Beginning she will look like this:

At the end she will look like this (with a morphing texture surface):

...I hope now nobody will be sad that she will be hit by a container ;)


mhhh... sorry - picture upload seems not to work at the moment... !?

.

Ok then this way :)
The witch before morphing:
https://1drv.ms/u/s!AvEpmvBUHi6qgqE1qfbptKNdpPjvvg

The witch after morphing:
https://1drv.ms/u/s!AvEpmvBUHi6qgqE22B5IifTFgfGW7A

archonforest

Dell T5500 with Dual Hexa Xeon CPU 3Ghz, 32Gb ram, GTX 1080
Amiga 1200 8Mb ram, 8Gb ssd


masonspappy