Snowy

Started by Hannes, May 01, 2018, 11:34:34 AM

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Kadri


Thanks Hannes.
"I think the snow on the ground looks good."
Yes looks good.

Hannes

I meant WASasquatch's snow in this case.  :)

Kadri


Ok. But your snow looks good :)

Hannes


Hannes


ajcgi

Great to see someone tackling materials this way. Very effective.

WAS

#21
Quote from: Hannes on May 02, 2018, 03:49:15 AM
WASasquatch, I guess, the main thing, why the snowballs don't look like snowballs is the lack of subsurface scattering, and I don't mean the fake stuff I once made here. If you look at the shader examples in the link I posted at the beginning of this thread, the snowball started to look like a snowball after the subsurface scattering was applied. To my taste it looked like plaster before, no matter which displacement was used.
I think the snow on the ground looks good.

Indeed. It would be cool to have proper subsurface scattering between layers. For example. Make a glass ball, and add glass stones for fleks and build up a density volume with perhaps translucent overlay layer for some matte.

I am happy with the snowball be much brighter without a ground under it. Light seems to be illuminating the opposite side rather than it being dark blue shadows. The real issue is there is no "density" to clumping being just layers and translucency.

Seth

damn good lookin snow, I'd say :D

Dune

Really nice sparkling effect.